package com.solidumgame.martillo.hammer.events
{
	import flash.events.Event;

	public class HammerSpeedEvent extends Event
	{
		public static const SPEED_UPDATE_EVENT:String = "SPEED_UPDATE_EVENT";
		public var speed:Number;
		
		
		public function HammerSpeedEvent(type:String, speed:Number, bubbles:Boolean=false, cancelable:Boolean=false)
			{
				
				super(type, bubbles, cancelable);
				this.speed = speed;
			
		}
	}
}